IWebGL
Assembly: ZennoLab.InterfacesLibrary
Full name: ZennoLab.InterfacesLibrary.ProjectModel.Collections.BrowserProfile.IWebGL
Kind: interface
Properties
Renderer
Property
string Renderer { get; }
Vendor
Property
string Vendor { get; }
Version
Property
string Version { get; }
ShadingLanguageVersion
Property
string ShadingLanguageVersion { get; }
UnmaskedRenderer
Property
string UnmaskedRenderer { get; }
UnmaskedVendor
Property
string UnmaskedVendor { get; }
AliasedLineWidthRange
Property
string AliasedLineWidthRange { get; }
AliasedPointSizeRange
Property
string AliasedPointSizeRange { get; }
DepthBits
Property
string DepthBits { get; }
MaxCombinedTextureImageUnits
Property
string MaxCombinedTextureImageUnits { get; }
MaxCubeMapTextureSize
Property
string MaxCubeMapTextureSize { get; }
MaxFragmentUniformVectors
Property
string MaxFragmentUniformVectors { get; }
MaxRenderBufferSize
Property
string MaxRenderBufferSize { get; }
MaxTextureImageUnits
Property
string MaxTextureImageUnits { get; }
MaxTextureSize
Property
string MaxTextureSize { get; }
MaxVaryingVectors
Property
string MaxVaryingVectors { get; }
MaxVertexAttribs
Property
string MaxVertexAttribs { get; }
MaxVertexTextureImageUnits
Property
string MaxVertexTextureImageUnits { get; }
MaxVertexUniformVectors
Property
string MaxVertexUniformVectors { get; }
MaxViewportDims
Property
string MaxViewportDims { get; }
SampleBuffers
Property
string SampleBuffers { get; }
Samples
Property
string Samples { get; }
StencilBackValueMask
Property
string StencilBackValueMask { get; }
StencilBackWriteMask
Property
string StencilBackWriteMask { get; }
StencilValueMask
Property
string StencilValueMask { get; }
StencilWriteMask
Property
string StencilWriteMask { get; }
MaxClientWaitTimeoutWebgl
Property
string MaxClientWaitTimeoutWebgl { get; }
MaxCombinedFragmentUniformComponents
Property
string MaxCombinedFragmentUniformComponents { get; }
MaxCombinedUniformBlocks
Property
string MaxCombinedUniformBlocks { get; }
MaxCombinedVertexUniformComponents
Property
string MaxCombinedVertexUniformComponents { get; }
MaxElementIndex
Property
string MaxElementIndex { get; }
MaxFragmentInputComponents
Property
string MaxFragmentInputComponents { get; }
MaxFragmentUniformBlocks
Property
string MaxFragmentUniformBlocks { get; }
MaxFragmentUniformComponents
Property
string MaxFragmentUniformComponents { get; }
MaxSamples
Property
string MaxSamples { get; }
MaxServerWaitTimeout
Property
string MaxServerWaitTimeout { get; }
MaxTextureLodBias
Property
string MaxTextureLodBias { get; }
MaxTransformFeedbackInterleavedComponents
Property
string MaxTransformFeedbackInterleavedComponents { get; }
MaxTransformFeedbackSeparateComponents
Property
string MaxTransformFeedbackSeparateComponents { get; }
MaxUniformBufferBindings
Property
string MaxUniformBufferBindings { get; }
MaxVaryingComponents
Property
string MaxVaryingComponents { get; }
MaxVertexOutputComponents
Property
string MaxVertexOutputComponents { get; }
MaxVertexUniformBlocks
Property
string MaxVertexUniformBlocks { get; }
MaxVertexUniformComponents
Property
string MaxVertexUniformComponents { get; }
UniformBufferOffsetAlignment
Property
string UniformBufferOffsetAlignment { get; }
Antialiasing
Property
string Antialiasing { get; }
MaxAnisotropy
Property
string MaxAnisotropy { get; }
SubpixelBits
Property
string SubpixelBits { get; }
RedBits
Property
string RedBits { get; }
GreenBits
Property
string GreenBits { get; }
BlueBits
Property
string BlueBits { get; }
AlphaBits
Property
string AlphaBits { get; }
StencilBits
Property
string StencilBits { get; }
MaxElementsIndices
Property
string MaxElementsIndices { get; }
MaxElementsVertices
Property
string MaxElementsVertices { get; }
MaxProgramTexelOffset
Property
string MaxProgramTexelOffset { get; }
MaxTransformFeedbackSeparateAttribs
Property
string MaxTransformFeedbackSeparateAttribs { get; }
MinProgramTexelOffset
Property
string MinProgramTexelOffset { get; }
Max3DTextureSize
Property
string Max3DTextureSize { get; }
MaxArrayTextureLayers
Property
string MaxArrayTextureLayers { get; }
MaxUniformBlockSize
Property
string MaxUniformBlockSize { get; }
Version2
Property
string Version2 { get; }
ShadingLanguageVersion2
Property
string ShadingLanguageVersion2 { get; }
AvaliableContexts
Property
List<string> AvaliableContexts { get; }
AvaliableExtensions
Property
List<string> AvaliableExtensions { get; }
ShadersParams
Property
Dictionary<string, string> ShadersParams { get; }